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Well most of the MMOs I played I was a caster (Mesmer/Elementalist in Guild Wars, Mage in Maple Story, Wizard or whatever in FLYFF and R.O.S.E.) but in WoW I started out as a mage and was bored and when Burning Crusade came out I became a hunter and LOVED it. Some consider hunters a tank and some consider them sort of casters. I don't know what to call them, haha.
But I prefer casters usually though I've developed a love for characters that use bows and arrows or crossbows and traps and whatnot.
Most of the time I love casters because I can stand back and deal some major damage without being in the thick of things. Hunters are like that, too. In WoW I can send my bear in and wait for him to collect aggro and then start shooting.
And this made me remember about how I wanted my bunny of doom in Guild Wars when I tried out the hunter class. Sadly the bunny I found was one of very few animals that couldn't be tamed *sadface*
i duno if wows paladin is anything like the FF one BUT i can say that in wow it was hard for me to do REALLY well with pali's like others did ... im not a set rotation person i think thats why really
and that makes me a great healer i think ... not set on rotation im used to thinking on my feet kinda thing cause i feel for tanks and healer s the fights change more and are more varied in what actions you take to get thru and win
my buddy made me so made his pali was HARDCORE ... like nearly impossible to kill LOLOL i was very jealous LOL
FF's paladin is pretty much exclusively tank. I played that too and it was pretty fun. And way different than my white and red mages. On wow I've only played paladin as a dd. It's weird how my preference vary between games.
Thanks to Bokkechick for my siggy.
in diablo three there is no healer really ..(i think monks heal but still they are more about damamge) so my healer roll is not available ......... so ive gone to the high damage wizard ........... i like being ranged heros not really melee